

If you are new to the site, start with the Basic Fractal Concepts post.

If I get something wrong, I really do want to know about it! So please don’t be afraid to point out my mistakes. I find that explaining things to others is one of the best ways to really understand something. One of my goals for blogging about fractal concepts is to better understand them myself. But that means providing background information and explaining the concepts, not avoiding math completely. There are lots of other fractal programs out there, so I may add to the list in the future, but I think I’ll stick with those four for now.Ī word on math: Fractals are based on mathematics, so I won’t be afraid to use it! But I do realize that many fractal artists stumble on its sharp edges, so I’ll try to keep it simple. The fractal programs I currently use most frequently are JWildfire, Ultra Fractal, Mandelbulber, and Mandelbulb 3D. But hopefully some will find the information that is there useful.

Of course, with hundreds of formulas in common use and more being invented all the time, the reference section will never be complete that isn’t even a goal. Currently, I envision two parts: a blog where I muse on whatever fractal concepts I happen to be focused on at the time, and a formula reference section containing my research on formulas used by various fractal programs. I’m just getting started, so we’ll see how it evolves. Here we will explore the concepts behind various fractal art programs and formulas. Generate 3D fractals by using simple tools Edit lighting and color characteristics in 3D fractal models Add visual effects to any fractal (fog, shadows, reflections, etc.
